If you don’t know what “scanlation” is, allow me to remedy that. Let’s talk about it as it applies to Japanese manga. It’s the process of taking a physical manga volume, scanning it to bring it into the digital realm, and then translating the digital version of the manga. Although, the translation part doesn’t always happen. Sometimes it’s just about getting a digital version.
This article is not intended to be a guide to the very involved process of scanlating manga; just an overview. I want to give you an idea of all the work that goes into scanlating manga. And I’m going to tackle it from the perspective of an unauthorised scanlation team, rather than from the perspective of an authorized scanlation team.
I'm a Dymocks customer (not that I've purchased anything recently). Regrettably, I handed over my phone number to Dymocks several years ago before I could think better of it. My phone number now eternally resides somewhere in a database on Dymocks' many servers.
As of last week, it's in the hands of any hooded teenager typing away at their laptop in the dark. And one enterprising individual has made their first movie.
Turns out, the problem is quite different. The PC owner is a good guy. He's working with us to prevent his PC from being attacked. [...] Microsoft [...] is working with the PC owner to fight the bad guys.
On the Xbox, the owner is the attacker. The customer who goes to the store to buy the Xbox.
Derek Buitenhuis is the senior principal video engineer at Vimeo, although he's been deeply involved with ffmpeg and VideoLAN (among other open source projects). Derek talks about how the only stakeholders really interested in next-generation video codecs like AV1 or VVC (and even last-gen like VP8/VP9 and HEVC) are megacorporations or people actually involved in developing the standards themselves. Derek's argument is that the bandwidth savings you get with extra efficiency aren't that great compared with the other costs you have to pay; H.264 is good enough for most people and businesses today.
So, I’m trying to write an app with React Native because that’s the only sane way to write most cross-platform apps these days. Anyway, you write it once and it works on iOS and Android, in the same way most modern Graphical Toolkits work on all desktops.
But you can’t compile an app for iOS without macOS. Specifically, you can’t compile it without XCode. And there's more.
DaVinci Resolve ought to be the no-brainer choice for working with video on GNU/Linux. Not only is it a great NLE, it’s the most advanced color grading tool in existence. Almost all the features are completely free. Even if you need features from the Studio edition, it’s astonishingly cheap to obtain a lifetime license you can move around to any computers, and continue to receive all major updates, forever.
So, what’s the catch? Let’s talk about it…
There is a common sentiment among writers that ‘Vanity Press’ publishers are scammers that prey on the uninformed and desperate because they require authors to pay for their services. The sentiment appears to be that there is no value in ‘being published’ in and of itself—that what really matters is the book gets attention from professional editors and meets sales targets, which is the service a traditional publisher offers. This article examines whether this sentiment is really accurate.
This guide will teach you how to create and manage a VM in KVM using virt-install, virsh, and virt-viewer, which all make use of libvirt. For a beginner's guide and introduction to libvirt and virtualisation concepts, and why you would even want to use libvirt instead of, say, Virtualbox, see: https://jamesnorth.net/post/qemu-guide
This is the first in a series of articles on Understanding Japanese, though much of it is relevant to the pursuit of understanding any language. This article is the most important one—nothing matters more than your mindset. It isn't your tools (no matter how fancy they are) that get the job done; it's your attitude.
CrossOver is CodeWeavers' commercial implementation of WINE and a dozen other components. It's a stable version of WINE with a proprietary graphical interface and a variety "hacks" that can get specific programs working, that wouldn't make it into WINE proper as they aren't long-term solutions. It aims to make installing, managing, and running applications easy. However, there are some issues with the user interface.